Anshika Arora

Work place: Department of Computer Science and Engineering, Netaji Subhas University of Technology, New Delhi-110078, India

E-mail: anshika.arora.trf19@nsut.ac.in

Website: https://orcid.org/0000-0003-0414-1874

Research Interests: Analysis of Algorithms, World Wide Web, Computing Platform

Biography

Anshika Arora received her B.Tech. in computer science from the University of Delhi and M.Tech. in software engineering (gold medallist) from Delhi Technological University. She is currently pursuing Ph.D. at Netaji Subhas University of Technology, New Delhi. Her research interests include behavioral health analysis, web analytics using soft computing techniques.

Author Articles
Intelligent Model for Smartphone Addiction Assessment in University Students using Android Application and Smartphone Addiction Scale

By Anshika Arora Pinaki Chakraborty M.P.S. Bhatia Aditya Puri

DOI: https://doi.org/10.5815/ijeme.2023.01.04, Pub. Date: 8 Feb. 2023

Smartphones have been owned and used ubiquitously in all facets of society utilized for a wide number of tasks such as calling and messaging, social media, surfing as well as for entertainment. Spending a large amount of time on smartphone might lead to a dependence on it for a variety of purposes. This study uses objective measures of real time smartphone usage features to assess smartphone addiction. A purpose built android application to collect real time smartphone usage has been developed and linear classification models namely Support Vector Machine and Logistic Regression are used to predict smartphone addiction among university students. Furthermore, correlation and information gain measures are used to identify most vital features of smartphone usage which contribute maximum in assessment of smartphone addiction. It has been observed that both the linear models give worthy performance with more than 80% of accuracy. Also, the most important technical features impacting smartphone addiction are longest session spent for entertainment, total time used for communication, longest session spent for communication, longest session spent for work, total time used for entertainment, longest session for news and surfing, and data usage in other activities.

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