Digital Image Scrambling Based on Two Dimensional Cellular Automata

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Author(s)

Fasel Qadir 1,* M. A. Peer 1 K. A. Khan 2

1. Chairman BOPEE, J & K

2. S. P. College Srinagar

* Corresponding author.

DOI: https://doi.org/10.5815/ijcnis.2013.02.05

Received: 2 May 2012 / Revised: 20 Sep. 2012 / Accepted: 2 Nov. 2012 / Published: 8 Feb. 2013

Index Terms

Cellular automata, game of life, digital image scrambling, noise filtering

Abstract

The basic idea of scrambling is to change the image pixel positions through matrix transform to achieve the visual effect of disorder. Cellular automata can be successfully applied for this purpose. This paper presents digital image scrambling based on two dimensional cellular automata. The proposed scheme is shown high quality of confusion in a few evolution steps. When the original image is compared with the descrambled image by human visual system, it is not recognizable which one is descrambled image and which one is the original image. The paper is organised as follows: first the concept of cellular automata is introduced, and then accordingly the game of life rules and the proposed model followed by the experimental results with discussions.

Cite This Paper

Fasel Qadir, M. A. Peer,K. A. Khan,"Digital Image Scrambling Based on Two Dimensional Cellular Automata", International Journal of Computer Network and Information Security(IJCNIS), vol.5, no.2, pp.36-41, 2013. DOI: 10.5815/ijcnis.2013.02.05

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