Proposal to Teach Software Development Using Gaming Technique

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Author(s)

Amal A. Albilali 1,* Rizwan J. Qureshi 1

1. Faculty of Computing and Information Technology, King Abdulaziz University, Saudi Arabia

* Corresponding author.

DOI: https://doi.org/10.5815/ijmecs.2016.08.03

Received: 10 Apr. 2016 / Revised: 5 Jun. 2016 / Accepted: 1 Jul. 2016 / Published: 8 Aug. 2016

Index Terms

Games, education, software, castle treasure game

Abstract

The world today has witnessed the evolution imposes on researchers in the field of education to review the methods and strategies of teaching, since the teaching and learning system is not a collection of information and knowledge that stuffed in mind. It is a development of cognitive performance and modes of thinking in addition to the use of innovative ways and methods to help the student to adapt to its environment and to solve the problems that he/ she faces to make learning meaningful. One of the recent trends is the use of educational teaching games. Games increase the motivation of the learner and ensure the interaction with educational material which, in turn, offers fun and enjoyable manner in order to achieve the desired objectives. This paper attempts to address the need to utilize gaming to improve learning in active ways and to raise level of the learning process in an interactive environment for the students and the teachers. To evaluate the proposed solution, this paper used survey research methodology and the results are highly encouraging by the professionals working in academia.

Cite This Paper

Amal A. Albilali, Rizwan J. Qureshi, "Proposal to Teach Software Development Using Gaming Technique", International Journal of Modern Education and Computer Science(IJMECS), Vol.8, No.8, pp.21-27, 2016. DOI:10.5815/ijmecs.2016.08.03

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