Design and Development of Virtual Dressing Room System Based on Kinect

Full Text (PDF, 1051KB), PP.39-46

Views: 0 Downloads: 0

Author(s)

Ka Wai Mok 1,* Chon Teng Wong 1 Sio Keong Choi 1 Li Ming Zhang 1

1. Faculty of Science and Technology, University of Macau, Macau 853, China

* Corresponding author.

DOI: https://doi.org/10.5815/ijitcs.2018.09.05

Received: 20 Jun. 2017 / Revised: 23 Dec. 2017 / Accepted: 6 Aug. 2018 / Published: 8 Sep. 2018

Index Terms

Virtual dressing room, Kinect, 3D model customization, garments design, motion detection

Abstract

This paper proposes a Microsoft Kinect-based real-time 3D virtual dressing room system. The system has two advantages. First, by using Kinect and 3D modeling customization, the user’s real-time movement is tracked and displayed, which provides the user a realistic feeling during trying on the items virtually. Second, unlike other virtual dressing room where the user has to use it physically at the boutiques, the system can be used at home, which provides the users more convenient shopping experience. Our main goal is focusing on the garment physical movement, by different techniques, we try to make the physical movement of the garment as real as we can, because we think that the physical movement of the garment is one of the most important standard to classify a good virtual dressing system. The paper is divide into seven parts, include introduction, important techniques, system description, result and conclusion etc., also we included some related work that we have searched to improve our system.

Cite This Paper

Ka Wai Mok, Chon Teng Wong, Sio Keong Choi, Li Ming Zhang, "Design and Development of Virtual Dressing Room System Based on Kinect", International Journal of Information Technology and Computer Science(IJITCS), Vol.10, No.9, pp.39-46, 2018. DOI:10.5815/ijitcs.2018.09.05

Reference

[1]Zugara. [Online], Retrieved from: http://zugara.com/virtual-dressing-room-technology, access time: 2018/7/5

[2]wearIT. [Online], Retrieved from: http://coitor.com/wearit-virtual-dressing-room/, access time: 2018/7/5

[3]Hashini Gunatilake, Dulaji Hidellaarachchi, Sandra Perera, Damitha Sandaruwan, Maheshya Weerasinghe, "An ICT Based Solution for Virtual Garment Fitting for Online Market Place", International Journal of Information Technology and Computer Science(IJITCS), Vol.10, No.2, pp.60-72, 2018. DOI: 10.5815/ijitcs.2018.02.06

[4]Kapil S. Raviya, Dwivedi Ved Vyas, Ashish M. Kothari,"Real Time Depth Data Refurbishment in Frequency Domain and 3D Modeling Map Using Microsoft Kinect Sensor", International Journal of Image, Graphics and Signal Processing(IJIGSP), Vol.8, No.11, pp.49-58, 2016.DOI: 10.5815/ijigsp.2016.11.07

[5]John MacCormick, “How does the Kinect work?”,Talk pdf of John MacCormick, Dickinson College, 2011

[6]Giovanni, S., Choi, Y. C., Huang, J., Khoo, E. T., and Yin, K. 2012. “Virtual Try-on Using Kinect and HD Camera.” In Proceedings of MIG 2012, 55-65

[7]Philipp Presle, “A Virtual Dressing Room based on Depth Data”, Master thesis of faculty of informatics, Vienna University of Technology, 2012

[8]Zhou, Z., Shu, B., Zhuo, S., Deng, X., Tan, P., and Lin, D.2012. ”Image-based Clothes Animation for Virtual Fitting.” Presented at the SIGGRAPH Asia 2012 Technical Briefs, Singapore.

[9]3Ds Max Modeling for Games: Insider's Guide to Game          Character, 2011, Andrew Gahan

[10]Marvelous designer. [Online], Retrieved from: http://www.marvelousdesigner.com, access time: 2018/7/5

[11]Looxis Faceworx, 2007, [Online], Retrieved from: http://looxis-faceworx.en.uptodown.com, access time: 2018/7/5

[12]Learn how to use 123d Catch, [Online], Retrieved from: http://www.123dapp.com/howto/catch, access time: 2017/6/14

[13]Setting Up a Kinect Sensor, [Online], Retrieved from: https://msdn.microsoft.com/en-us/library/hh855356.aspx, access time: 2017/1/22

[14]Unity3D, 2017, [online], Retrieved from: https://unity3d.com, access time: 2018/7/5

[15]Autodesk Meshmixer, [Online], Retrieved from: http://www.meshmixer.com, access time: 2018/7/5

[16]AUTO-RIGGER (PREVIEW), [online], Retrieved from: https://www.mixamo.com/, access time: 2018/7/5

[17]Draw the Patterns for the Clothes, 2014, [Online]. Retrieved from: https://knowledge.autodesk.com/support/3ds-max/getting-started/caas/CloudHelp/cloudhelp/2015/ENU/3DSMax-Tutorial/files/GUID-02B657B3-74DC-44E1-89D7-AEF8C19BDEBB-htm.html, access time: 2018/7/5