Problem Solving, Computer Technology, and Students’ Motivation in Learning Mathematics

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Author(s)

Yixun Shi 1,*

1. Bloomsburg University of Pennsylvania Bloomsburg, PA 17815, USA

* Corresponding author.

DOI: https://doi.org/10.5815/ijeme.2011.01.01

Received: 5 Apr. 2011 / Revised: 4 May 2011 / Accepted: 23 Jun. 2011 / Published: 29 Jul. 2011

Index Terms

Problem solving, Computer applications, Number games, Mathematics education, Student projects

Abstract

In recent years, more and more attentions are given to developing problem solving skills and using computer technology in the teaching and learning of mathematics. Case studies, independent projects, and examples of applications of mathematics are used more and more frequently in mathematics classes in order to enhance students’ development in mathematical thinking and problem solving skills. Two examples of such studies are presented in this paper.

Cite This Paper

Yixun Shi,"Problem Solving, Computer Technology, and Students’ Motivation in Learning Mathematics", IJEME, vol.1, no.1, pp.1-5, 2011. DOI: 10.5815/ijeme.2011.01.01 

Reference

[1] E. Mauch and Y. Shi, “Application of linear Diophantine equation in teaching mathematical thinking”, Mathematics and Computer Education, 37(2), pp 240 -- 247, 2003

[2] E. Mauch and Y. Shi, “One approach to explore a range of problem solving strategies in the classroom”, International Journal of Mathematical Education in Science and Technology, 35 (6), pp 912 -- 917, 2004.

[3] Y. Shi, “A mathematical study of the game Twenty Four Points”, Mathematics Teacher, 92(9), pp 828 -- 832, 1999.